Added clan list pagination to the "/clan list <type> <page> (-gui)" command.
Optimized reading mode for clan lists in the gui menu, now reading is done partially by page and is no longer stored in cache (no longer causing delay).
Fixed removal of allies in cases where one of the clans was not removed (@garytimes).
Changed task mode to storage yaml mode.
Fixed removal of chat actions (bossbar, actionbar and title) when denying or accepting a clan invite (@leo).
Added new placeholder %uclans_clan_members_list:NUM%, bringing the members' nickname (@dabbiks).
Added new internal placeholders for clan points receipt logger ({amount}, {sender}, {reason}) (@leo).
Manual changes:
Language file: LOGGER.CLANPOINTCHANGEEVENT for "<yellow>Clan points changed by <red>{amount} <yellow>now have <green>%uclans_points% <yellow>for <aqua>{sender}"
Added optional argument to commands "/clan promote <nick> (role)" and "/clan demote nick (role)" to assign a role to the player, instead of going up level by level (@kleineswoelfchen).
Added new player moderation options to the tabcomplete of the commands.
Started work to create ClanSouls as a reference to the souls of players killed in battle.
Major changes in the SYNC system (multiserver), avoiding mysql exhaustion in both QUEUE and COOLDOWN modes.
Rebuilt and optimized "Player Roles" system for a faster method, avoiding load on the server (*Internal clan permissions will be reset to server defaults).
Optimized player and clan loading system, making it lighter and with better data synchronization.
Fixed method for non-Role players to appear in player lists.