
EcoItems 5.66.0
Super-powerful custom items and crafting recipes.
3.26.0
Feb 7, 2022
3.26.0 Changelog
- Added mutators: mutators sit between triggers and effects and modify the data sent to the effect. You can modify location, victim, et cetera - allowing for much more powerful effects and effect chains
- Added inline effect chains: If you're not re-using a chain, you can write a full effect chain inline with the new run_chain_inline effect
- Added effect compile data (for developers) so effects can store extra data when compiled (used in inline chains)
- Added projectiles filter, useful for the projectile_launch and projectile_hit triggers
- Added optional delay to effects: like cooldown, every, chance, et cetera, you can specify effects to run after x amount of ticks
The wiki has been improved to show how to use these powerful new features, check it out here: https://plugins.auxilor.io/all-plugins/configuring-an-effect
3.25.1
Feb 6, 2022
3.25.1 Changelog
- Fixed mine_block and mine_block_progress not working with cancel_event trigger
3.25.0
Feb 6, 2022
3.25.0 Changelog
- Added static_<ticks> trigger, will run every x ticks while active
- Added damage_victim effect
- Added self_as_victim option to all triggered effects
3.24.0
Feb 5, 2022
3.24.0 Changelog
- Added effect chains: Effect chains are groups of effects that can be executed together. This is very useful if you want to create a chance-based effect with several components: chance is calculated independently on each trigger, so without chains, particles and messages could send when the effects don't activate, and vice-versa.
Use the run_chain effect to call a chain
Read more about chains in the updated wiki, here! https://plugins.auxilor.io/all-plugins/configuring-an-effect#effect-chains
3.23.1
Feb 5, 2022
3.23.1 Changelog
- Fixed give_health effect not accounting for max health (Thanks OfTeN!)
3.21.1
Feb 3, 2022
3.21.1 Changelog
- Hotfix for loader constraint violations that can occur with plugins that use outdated kotlin versions
3.21.0
Feb 3, 2022
3.21.0 Changelog
- Added mana_cost integration for AureliumSkills
- Added points_cost support to take points from players on effect activation
- Updated to eco 6.23.0
3.20.3
Feb 1, 2022
3.20.3 Changelog
- Switched holder cache to use Caffeine
- Used server profiles (requires latest eco) to fix point placeholders
3.20.2
Jan 31, 2022
3.20.2 Changelog
- Fixed move trigger for base spigot users when using the faster move trigger option
3.20.1
Jan 31, 2022
3.20.1 Changelog
- Added new config option:
block-item-drop-place-check: true # If the block_item_drop trigger should only fire on naturally placed blocks (prevents dupes)
3.19.1
Jan 29, 2022
3.19.1 Changelog
- Added raytrace-distance option to choose how far alt_click should check for blocks
3.19.0
Jan 29, 2022
3.19.0 Changelog
- Added drill effect
- Added disable_on_sneak option to mine_radius effect
3.18.0
Jan 28, 2022
3.18.0 Changelog
- Added deploy_elytra trigger
- Added run_player_command effect
- Added give_oxygen effect
- Added damage_armor effect
- Added extinguish effect
3.17.5
Jan 26, 2022
3.17.5 Changelog
- Improved performance of condition-related updateEffects calls massively (should improve general plugin performance significantly)
- Fixed permanent effects not respecting condition metness unless re-equipped