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EcoItems 5.63.1

Super-powerful custom items and crafting recipes.

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3.24.0 Feb 5, 2022
3.24.0 Changelog
- Added effect chains: Effect chains are groups of effects that can be executed together. This is very useful if you want to create a chance-based effect with several components: chance is calculated independently on each trigger, so without chains, particles and messages could send when the effects don't activate, and vice-versa.
Use the run_chain effect to call a chain
Read more about chains in the updated wiki, here! https://plugins.auxilor.io/all-plugins/configuring-an-effect#effect-chains
3.23.1 Feb 5, 2022
3.23.1 Changelog

- Fixed give_health effect not accounting for max health (Thanks OfTeN!)

3.23.0 Feb 4, 2022
3.23.0 Changelog

- Added send_title effect

3.22.0 Feb 4, 2022
3.22.0 Changelog

- Added has_mana condition (Requires Aurelium Skills)

3.21.1 Feb 3, 2022
3.21.1 Changelog

- Hotfix for loader constraint violations that can occur with plugins that use outdated kotlin versions 

3.21.0 Feb 3, 2022
3.21.0 Changelog
- Added mana_cost integration for AureliumSkills
- Added points_cost support to take points from players on effect activation
- Updated to eco 6.23.0
3.20.3 Feb 1, 2022
3.20.3 Changelog
- Switched holder cache to use Caffeine
- Used server profiles (requires latest eco) to fix point placeholders
3.20.2 Jan 31, 2022
3.20.2 Changelog

- Fixed move trigger for base spigot users when using the faster move trigger option

3.20.1 Jan 31, 2022
3.20.1 Changelog
- Added new config option:
block-item-drop-place-check: true # If the block_item_drop trigger should only fire on naturally placed blocks (prevents dupes)
3.20.0 Jan 30, 2022
3.20.0 Changelog

- Added damage_nearby_entities effect

3.19.1 Jan 29, 2022
3.19.1 Changelog

- Added raytrace-distance option to choose how far alt_click should check for blocks

3.19.0 Jan 29, 2022
3.19.0 Changelog
- Added drill effect
- Added disable_on_sneak option to mine_radius effect
3.18.0 Jan 28, 2022
3.18.0 Changelog
- Added deploy_elytra trigger
- Added run_player_command effect
- Added give_oxygen effect
- Added damage_armor effect
- Added extinguish effect
3.17.8 Jan 28, 2022
3.17.8 Changelog

- Fixed hunger_multiplier/food_multiplier not working

3.17.7 Jan 27, 2022
3.17.7 Changelog

 - Fixed spawn_mobs effect

3.17.6 Jan 27, 2022
3.17.6 Changelog

- Fixed legacy conversion from ecoweapons

3.17.5 Jan 26, 2022
3.17.5 Changelog
- Improved performance of condition-related updateEffects calls massively (should improve general plugin performance significantly)
- Fixed permanent effects not respecting condition metness unless re-equipped
3.17.4 Jan 26, 2022
3.17.4 Changelog
- Fixed move trigger for base spigot users (Thanks OfTeN!)
- Fixed feather_step effect (Thanks OfTeN!)
3.17.3 Jan 24, 2022
3.17.3 Changelog

- Fixed (relatively) major performance issues caused by the holder cache not functioning properly: The server scheduler was scheduling the cache to be cleared every time the holders were requested, leading to the cache not being cleared every 2 seconds, but instead multiple times a tick - this massively drags down server performance, and causes a lot of triggers (such as move) to cause inordinate amounts of lag. In this update, the cache now functions properly (independent of the scheduler)

3.17.2 Jan 23, 2022
3.17.2 Changelog

- Optimized move trigger - if you want to restore the old behavior, disable use-faster-move-trigger in config.yml

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