fix bug with revive zones
[ x ] The internal functioning of the "ReviveZones" has been changed to improve performance in loading and unloading chunks.
[ + ] update plastmovoice hook
fixed error with gps and added new option to Graves compatibility
[ x ] An issue with the GPS was fixed. When selecting a player, it would deselect instantly.
[ + ] A new compatibility option with graves was added to config.yml.
config changes and compatibility
[ / ] Incorrect names were changed in the configuration, so they should check if it's correct.[GSit, blocks_interact_config]
[ + ] Compatibility with Graves added
[ + ] Compatibility with Towny Advanced added
fixed little error with player_first_steal_event
[ x | / ] An error with the event has been fixed, and the variable <enemy> has been changed to <robber>
[ x ] Fixed an error when stealing an item from a knocked-down player.
[ + ] Added a new event to execute actions when stealing from a knocked-down player for the first time. When revived, this counter resets to 0 to execute actions the next time.
player_first_steal_event:
enabled: false
actions:
- '[broadcast] <victim> has been stolen while knocked down!'
[ x ] The error with the inventory was fixed when accessing another player's inventory with another plugin.
fixs and features
[ x ] An issue with UltraScoreboard has been resolved.
[ x ] An error that appeared in the console when attempting to load yourself (presumably free cam) has been fixed.
[ + ] New values have been added to the "/rm verify" command.
[ + ] Additional optional fields have been added to the "steal_locked_items" config.
steal_locked_items:
enabled: true
items:
myitem1:
has_custom_model_data: true #Checks if it has custom model data
name_contains: "&eMy" #Checks if the name contains
[ x ] Fixed bugs with being able to revive a player while being grabbed by another, being knocked down and holding another player without being able to drop and other similar bugs.
[ x ] Fixed bug with CombadLogX compatibility
[ / ] The internal functionality of the 'can_move' option in downed_interactions.yml has been changed.
[ ! ] Any errors that these changes may have caused, please inform me on Discord.
changes, bugs fixs and new feature
[ x ] Bugs were fixed.
[ / ] Code changes were made to prevent errors.
[ + ] A new option was added to prevent stealing of certain items from defeated
in config.yml:
[code=YAML]steal_locked_items:
enabled: true
items:
mydiamond:
material: diamond
nametest:
name: 'Test v:'
loretest:
lore:
- aaaaa
- aaaa2
multitest:
name: "MyItem"
material: diamond
custom_model_data: 3[/code]
[ x ] Fixed some bugs with CombatLogX.