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CMI 9.8.0.4

280+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More!

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9.8.0.4 16 hours ago
9.8.0.4
  • Fix for heal command accepting negative values
  • Fix for itemframe command not working on 1.21.6+ servers
  • Fix for gamerule GUI being shrunken with latest CMILib versions
  • Added custom model data support for elytra item handling, so now you can request specific item with specific custom model data for launch, consumption or general flight item. Defined like PAPER;cm{10095}
  • Optimized hologram handling when using new display method
  • Fix for give command showing double error message when target player fails to be determined, additionally fixed an issue where incorrect message would be shown when item you want to get wasn't recognized
  • Fix for cuff command showing info window when it fails due to you trying to cuff yourself.
  • Added option to define dialog conditions not only by permission but by placeholder value, this will either expect to have placeholder which returns generic value or custom value you specified. More information is at zrips.net/cmi/commands/dialogs at new conditions section.
9.8.0.3 10 days ago
9.8.0.3
Its all about dialogs!!!
Check out https://www.zrips.net/cmi/commands/dialogs/ for more information
 
 
  • Added text type input field for dialogs. Variable like [value] can be used in commands/opendialog sections to insert actual input value which could then be processed to your own needs
  • Added option to define custom value for singleton button selection in dialogs, this is to allow you to use [value] variable inside commands or open dialog based on selected value instead of having hard preset commands. Additionally singleton section now can have base action definition set for entire singleton and not specifically for each option, which simplifies setup in case you want to use [value] for semi dynamic outcomes
  • Added option to use [value] for boolean type input in dialogs, which will replace it with true/false value depending on the selection. Optionally custom value can be defined when box is selected or not, which will output that instead of true/false
  • Support for placeholders in some dialog input config sections. Check wiki page for more information
  • Added option to hide input, visual fields, buttons and disable entire dialogs if player doesn't have specified permission node, this allows you to hide parts of dialog UI. Keep in mind that due to how buttons work if you try to disable one of those it will be replaced with 1 pixel thick button which does nothing just to keep correct button placement in UI, this only applies when you have more than one button columns. For text and input fields, those will be completely hidden
  • Changed default command processing source for dialogs, previously it was done from console by default, now its done from the player, if you want to shift it back to console then add asConsole! at the start of each command. This is just to avoid issues in the future and minimize potential exploits when players perform commands they don't have access too.
  • General recode/update/improvement for existing Dialog handling for simpler handling internally and for the ones which will want to use it as API
9.8.0.2 14 days ago
9.8.0.2
  • Added tooltip support for custom dialogs. Can be defined with basic Tooltip: 'Some text' entry, supports multi lines and placeholders. more information about it at https://www.zrips.net/cmi/commands/dialogs/ recommendation to look over it as some changes were made and bigger example was provided with more use cases
  • Added option to show item field in dialogs
  • Added option to have boolean (tick) field in dialogs which can perform different actions based on selected state
  • Added option to have singleton button (changes what you have selected by clicking on it) which can perform different commands based on what is selected
  • Some rework/update for base dialog handling code for better scaling and better compatibility for the future updates, this is mainly to start including more input fields you could properly manipulate for your own needs
  • Small update for shulker backpack handling to avoid recording extra data into it after UI is being closed
  • Added option to disable shulker targeting while you are in afk, enabled by default. This will make you "invisible" to shulkers while being in afk mode, as a protection system and just natural behavior result, entering into afk mode will not disable bullets which already are flying towards you, so players will not be able to abuse this system by entering afk mode to "hide" from shulkers, bullets will keep tracking player, only new ones will not get fired
9.8.0.1 21 days ago
9.8.0.1
  • Fix for give command not tab completing item names in some cases
  • Fix for dialog commands trying to perform command on the first player who initiated those if you used variable replacement approach and not just clean basic commands
  • Fix for sign dialog editor ignoring area protection in some cases
  • Fix for command warmups and cooldowns not always triggering if command was initiated with namespace
  • Fix for a bug when defining custom Dialogs and incorrectly setting its values resulting into error message
  • Fix for anti afk detection failing to recognize players afk state with some anti afk machines
  • Fix relating to sit animation and you being teleported back to original world if you got moved away by another plugin
  • Fix for %cmi_user_weather% misreporting weather as thunderstorm when its clear
9.8.0.0 24 days ago
9.8.0.0
?temp_hash=88a78c9ddd989c8ba758be640ed66a0f
 
  • Small update for sign dialog UI for 1.21.6 servers not working, this option got pushed forwards to only be available as of 1.21.7+ servers
  • Major performance boost (relatively speaking) for color processing, especially with gradients applied to longer lines of text. This will need newest CMILib version
  • Fix for itemnbt wanting to show lines as [encoded] when they are not
  • Small improvement for old item format recognition which should include wider range of those, you might still need to do /cmi util convertitems on 1.21.4 when transitioning to newer servers
  • Fix for /cmi killall -list outputting empty list
  • Fix for armorchange event not triggering in some instances and preventing things like armor effects not being recognized
  • Update for sign dialog editor to fire up SignChangeEvent when its being update and in case 3rd party plugin cancels it then we will simply close UI
  • Added new command as /cmi dialogs [dialogName] (playerName) which will open defined dialog for the player. By default you will have 3 example dialogs in new Dialogs folder. You can create UI elements which will perform either defined commands, open another dialog window or redirect player to defined web url. This is just an initial update and initial set of features. At the moment there isn't ingame editor, so all should be done by editing files directly. As a "secret" update you can now do /cmi reload dialogs which will only reload dialogs without introducing lag spikes on the server as this action is way less taxing than reloading entire plugin in one go. You can read more at https://www.zrips.net/cmi/commands/dialogs/
9.7.15.6 28 days ago
9.7.15.6
  • Fix for some of the emoji icons not showing up in emojipicker 
  • Fix for an error message when trying to load in old saved inventories on latest minecraft servers which fail to be loaded due to changed format
  • Added Dialog type editor for maxplayers when you don't provide any variables in a command. This will show slider where you can pick max player amount. By default range is between 1 and 200, but if you go over 175 then this range will increase up to 999
  • Added Dialog type editor for setmotd command
  • Added tab complete for usermeta command to properly auto complete existing keys from the target user
  • Fix for money command when performing command on all offline players and it was wanting to remove money from accounts belonging to Towny and similar plugins, this should only remove money for real user accounts
  • New placeholder as %cmi_stripcolor_{text}% which will return cleaned up text, this can be used with another placeholder like %cmi_stripcolor_{cmi_baltop_name_1}% to get clean players name independent if it had color codes or not
  • Fix for an issue with teleportation handling in some cases
9.7.15.5 Jul 11, 2025
9.7.15.5

Just a quick follow-up to address a small issue with new jailing +- time system which was not placing player into jail appropriately when using + for the time and player wasn't already jailed. 

9.7.15.4 Jul 11, 2025
9.7.15.4
  • Fix for old hologram method not working on 1.21.6+ servers
  • Some updates relating to gradient deconversion which will require new CMILib. Which will try to more properly deconvert gradients back to their original state instead of showing "messy" output where each letter has its own color code. Keep in mind that this is not bullet proof yet, some edge cases will cause it break and will produce old full output instead of simplified one, but in most cases it should be just fine(ish)
  • Added option to edit signs in new Dialog type window. Enabled by default. This only works on 1.21.7+ servers with latest Paper builds. At the moment its more of a experimental feature to see if its suitable for use cases like this one.
    Icon (tiny, Mojang should give option to make it bigger!) of the sign will be shown at the top while each sign line will be represented in each text field, at the moment its limited to 256 characters, which is way more than you could dream to have in regular sign editor. 
    Update button will simply apply changes done to text fields, you can simply close it with ESC or by clicking button at the bottom.
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9.7.15.3 Jul 10, 2025
9.7.15.3
  • Fix for itemnbt command not returning anything or causing error message on newer servers
  • Fix for old items with old NBT data not being recognized in latest 1.21.5+ servers. For this to take full effect you will need to update CMILib to the latest version
  • Fix for [item] causing error message in console when used in 1.21.6+ servers, again CMILib latest version will be needed
  • Added missing variable processing for %cmi.user.toggle.pmsound% and %cmi.user.togglename.pmsound% placeholders
  • Split anvilRenameColor module into anvilColor and anvilRename to have more control over which actions you want to handle exactly and which ones we should ignore
  • Added option to disable death messages per player with /cmi options command. This will require for command executor to have cmi.command.options.deathmessages permission node
  • Fix for mute command while using multiple potential time values and last one gets used, now it properly picks the first recognizable one
  • Added option to add or subtract jail time from the player, usage would be something like /jail Zhax +10m to add 10 minutes and /jail Zhax -10m to take away 10 minutes. If player isn't jailed and you want to add +10 minutes then he will be placed into jail for that time, so its safe to use on players who are not currently jailed. Same thing for trying to lower jail time for player who are not jailed, this action will not have any effect.
9.7.15.2 Jul 4, 2025
9.7.15.2

Quick fix for an issue where plugin could fail to load on older servers due to changes in last update

9.7.15.1 Jul 4, 2025
9.7.15.1
  • Added option to spawn in happy ghast with equipped colored harness, usage would be something like /spawnmob happy_ghast:pink which will spawn in happy ghast with pink harness. Keep in mind that harness has only specific colors and isn't colorized with custom hex color, so use one of 16 base color names
  • Added option to spawn in entity with another one leashed to it, 1.21.6+ servers, for example /spawnmob happy_ghast:leash-acacia_boat which will spawn in happy ghast carrying a boat under it. Can be used for any mob, but this is mainly for the happy ghast. Only works on Paper branch servers
  • Update for spawnmob command usage format to be more in line of what we have with give commands one liner. Old format should still work just fine as it did before, but as of now we will go with new one as default. So previous skeleton_horse:baby:hp-50:n-{#brown}Death_Bringer:s-3 changes to skeleton_horse;baby;hp{50};n{{#brown}Death_Bringer};s{3} which simply replaces : with ; and encloses variables value with {} instead of using -, this allows us to have more freedom with what we can enter, so now this is a valid format skeleton_horse;n{{#red}-:;_Death_Bringer_;:-}
  • Added extra exception for happy ghast when using killall command to not remove the ones which have harness on them
  • Update for killall command handling. Additionally replaced -f variable with -all to be more obvious what it does. Added extra variable as -force which will ignore some checks, for example named animals, tamed and so on, this can be used with specific type to remove all entities of that type independent of their state, useful when you want to force remove all entities for one or the other reason. Extra variable as -withitems got added to remove entities which hold or are equipping items. Without providing any variables then we will remove monsters including those with items, as for example skeletons tend to spawn with bows or zombies randomly spawning with weapons or armor, this will exclude named monsters by default.
  • Fix for sit animation causing some issues with plugins which cancels this action and could make player to fall down by one block
  • Fix for setting item flags which could have resulted in more things being hidden then it should have been on newer server versions
9.7.15.0 Jun 27, 2025
9.7.15.0
  • Updated to support 1.21.6, this will need latest CMILib 1.5.5.0 to work properly
  • Fix for incorrect locale in hologram GUI for text width field
  • Fix for error when trying to save inventory while player has potion effect active
  • Some internal update on skin handling
  • Fix for small issue when you teleport offline player and then try to teleport to that player which in some cases would use old location instead of new one
  • Fix for `/effect freeze` command error
  • Fix for not being able to put items with data component which specifically indicates item to be equipable in heads slot
  • Fix for random teleport exclude biome section being picky on biomes capitalization and format which resulted in teleportation's into biomes which should not have happened
  • Fix for an error message when incorrect chat bubble background color was provided
  • Added option to require sneaking when trying to edit signs in 1.20+ servers to be less prone for accidental edits. Just to mimic good old days. Disabled by default, so regular right click open edit UI.
  • P.S. Last two versions of CMI got compiled against java 17, so if you are still running good old (its old) java 8 due to requirements for your server, you will need to use 9.7.14.3 CMI version. This might or might not be changed in the future, depending on an actual need to have support for extra old servers.
9.7.14.4 Jun 20, 2025
9.7.14.4
  • Adjustment/fix relating to item recognition from save files (mostly effected kits when having save files from older versions), this is a issue with 1.21.5+ paper branch (one of main reasons why it never left experimental stage). You will need to use new utility command as '/cmi util convertitems' which will go over few files and resave them while creating backup files inside CMILib backups folder in case conversation went wrong and you need to revert changes. Alternatively if you are running 1.21.0 -1.21.4 servers then it will start saving data in new format which will be compatible with later versions, tho would still suggest to just run that command to be sure that all files got updated due to the fact that files are not being resaved if there are no changes in them under normal conditions
  • To add to previous point, if you are transitioning to 1.21.5 saved inventories records might not restore properly due to mentioned item data recognition, so you might experience some of the items being missing or simply not having extra data associated with them. Simple (no custom NBT data) items should be recognized properly.
  • Fix for an error message appearing in some instances when checking player chat message
  • Fix for firstspawn checking players safe teleport permission node which could have resulted in player being placed where he should not if you had more "cramped" spawn location, now it players player at exact set location
  • Added options to define max and min sizes for armorstand scale in its editor, now by default its limited to 0.5 and 3, just to avoid enormous armorstand
  • Fix for [interactedEntity] variable in attached commands not being properly processed and not returning entities type
  • Fix for cuffed players being able to go up on Y axis when they should not have this option
  • Fix for an error when performing search command and some of the player data could not have been loaded in for one or the other reason
  • Added option to define holograms max width before text in it gets a wrap, by default its set to 1000 which might be way too wide for your use cases, especially if you have dynamic placeholders listing few things in it
9.7.14.3 Jun 13, 2025
9.7.14.3
  • Updated player kits data save format to minimize issues with kits having names which could have caused of some data loss. 
  • Fix for limited kits usage being reset in case kit was temporarily removed from server
  • Added option to define mail senders name when sending from console to be more convenient if player who received mail decided to make a reply to it, which before went into "black hole" as it was being sent to console as a receiver which isn't valid player. It would be recommended to set the name of user who is responsible with player communications
  • Added alternative `h` variable for scan and search `hand` commands as shorter one and just to be more in line with old format in case you got used to it. Just a reminder, visit https://www.zrips.net/cmi/extra/scan/ and https://www.zrips.net/cmi/extra/search/ for new updated format for both commands. And as a reminder, locale lines for search and scan might be outdated and require manual removal of those lines, specifically for explanation part for it to update with new one, which points you to those web sites for more information on commands usage
  • Fix for scan/search command still initializing when you provided incorrect criteria and it attempts to look up for things like air blocks or simply runs it with empty criteria entirely, which produced confusing results in case you simply misspelled command
  • Fix for error message when using search command on users which doesn't have a fully valid record
  • Fix for invulnerability after teleport not being disabled in some situations
9.7.14.2 May 29, 2025
9.7.14.2

Small update to address issue with latest Minecraft servers incorrectly deserializing items which contains "components" section

9.7.14.1 May 27, 2025
9.7.14.1
  • Fix for scale command not providing entities name in feedback message
  • Fix for back button in armor editor not working in some cases
  • Fix for `/cmi sell` command not working properly with off hand items
  • Improvement for vanish handling when you have had conversation with someone before going into vanish. Now if you have disabled private messages in vanishedit then player you had conversation with will not longer have option to reply to you. This can still be bypasses if vanished player starts conversation while being vanished
  • Added extra variable for ride command as list to print out list of entities you can ride based on your permission node access
  • Fix for an error message when trying to teleport player, this is mainly for purpur 1.21.4 version
  • Fix for elytra launch by shift clicking while holding feather in hand
9.7.14.0 May 15, 2025
9.7.14.0
  • Fix for an error message when loading spawner command on older servers
  • Updated user meta saving format which should help out from data being lost if you used more funky format for a key or value
  • Added option to have teleport invulnerability based on the world you are teleporting into, this will allow you to have shorter or no invulnerability timers for pvp worlds while having more safe ones for pve
  • Improved tab complete for search/scan commands
  • Refactor for world limits, custom messagesbossbar config option handling
  • Fix for itemnbt command not printing all of items NBT data in latest minecraft versions
  • Fix for issue with setspawn commands clickable message not being processed correctly and not allowing to set spawn location as possible respawn one
  • Added option to reenable flight mode when player respawns, this is based on players flight capabilities at the time of death and world flight limits in general. Option is disabled by default. Option can be found in config file under world limits.
  • Added option to define particle effects on tpopos command usage
  • Fix for tppos and tpopos not showing particle effects when it should have
  • Fix for toast messages while trying to use air as icon which no longer being supported by server itself
  • Fix for error relating to bungee cord and getting players UUID
  • Improved memory management for lastonline command
  • Improved memory management for vanish mechanic handling
  • Fix for vanish handling issue where you might have been shown to be vanish while not being one if you had "disable on relog" and "always join in vanish" enabled at same time
  • Refactoring for silent chest handling to address some issues relating to hoppers
  • Fix for recipe command not showing ingredient for smoking recipe
  • Added simple text replacer into ChatFilter file. This will replace defined short text to whatever you want which will allow quick and easy emoji replacement in public chat or private messages
  • Added new command /cmi emojipicker which will allow you to pick one from "few" (1582) available emoji icons. 😏
  • Fix for issue with [item] variable when trying to show item and you are not holding anything which was no longer printing out [Mighty fist] as a default output
  • Added option to define blacklisted worlds for totem special handling, this doesn't disable totem vanilla usage
  • Added option to define blacklisted worlds where totem usage is completely disabled, this will override previous option and will not allow vanilla or special totem usages, so no cheating death
  • Fix for an issue with vanish and no damage option not working in some cases
  •  
9.7.13.0 May 1, 2025
9.7.13.0
  • Reworked /cmi scan command which now uses same system as search command when it comes to item lookups. This changed general mechanics under the hood how items are being checked and looked up which should introduce roughly 2x the speed from old system. All locale lines got a hard reset for this command. For time being option to purge items got disabled until future updates as it was only removing items from basic inventories while failing to do it inside more complex places like a pouch, shulkerbox which is inside chest and so on. Results of scan will indicate total amount of items in that place, was it a block or entity with a chest or entity which is currently equipped this item or entity which is holding item, like Allay, so no more hiding items. It will provide total count without separating every single instance of that item into separate categories in case item is inside another item. More information on changed command usage can be found at https://www.zrips.net/cmi/extra/scan/ Don't forget to update CMILib to avoid error messages if you will try to use new scan mechanics. 
  • Added time stamps for search and scan commands log file output to have better idea when each entry was found.
  • Side note as this wasn't mentioned with /cmi search rework, you can lookup for multiple items at same time, this is less useful for looking up in player inventories as it can be done quickly, but this can be big help while scanning entire world. So you can use something like /cmi scan diamondhelmet;e{thorns:1} diamondsword;e{sweeping:1} which would lookup for diamond helmets and swords with defined enchants. Keep in mind that output will show total amount of found items in that location and currently doesn't indicate which specific item or how many of those are.
  • Fix for chat bubbles not showing up with some config options
  • Fix for invisible armor stand remaining after player relogs if he was sitting at the moment
  • Fix for error message relating to chat messages
  • Fix for /cmi item command not working properly
  • Fix for error when tab completing merchant professions on older servers
  • Fix for error message when being killed by end crystal
  • Fix for an issue with armorstand editor
9.7.12.3 Apr 18, 2025
9.7.12.3

Follow up fix for an excessive load on the server relating to player saved inventories processing in some cases

9.7.12.2 Apr 18, 2025
9.7.12.2

Fix for an error message relating to player saved inventories

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