
EcoPets 2.77.1
Pets that work exactly how you want them to
1.58.0
Nov 7, 2022
1.58.0 Changelog
- Fixed multiply_all_stats
- Added job filter to join_job trigger (Thanks OfTeN!)
- Added add_holder_to_victim (Thanks OfTeN!)
- Fixed placeholder parsing with victim_as_player and player_as_victim mutators
- Reworked level GUI internally to use ecomponent
1.56.0
Nov 1, 2022
1.56.0 Changelog
- Added option to not specify items with multiply_drops trigger
- Added potion_effect filter (Thanks OfTeN!)
1.55.0
Oct 28, 2022
1.55.0 Changelog
- Fixed traceback not working
- Added damage_mainhand effect
- Added is_behind_victim filter
1.54.1
Oct 26, 2022
1.54.1 Changelog
- Fixed add_holder_in_radius not working
- Fixed camelCase config keys not working (if you use them)
1.54.0
Oct 24, 2022
1.54.0 Changelog
- Fixed permanent effects not updating with placeholder values, fixing 'miscounting' bugs
- Improved attribute effects
- Improved multiplier effects
- Improved 'multi-multiplier' effects (skill_xp_multiplier, pet_xp_multiplier, etc)
- Added set_victim_velocity effect
- Added location_to_cursor mutator (Thanks OfTeN!)
- Changed points to all be global (no more g_ prefix!)
- Added price as a generic argument (See here for more: https://plugins.auxilor.io/effects/configuring-an-effect#price)
- Moved particles to particle lookup system (See here for more: https://plugins.auxilor.io/all-plugins/the-particle-lookup-system)
- Added points as valid prices (See here for more: https://plugins.auxilor.io/all-plugins/prices)
- Fixed shoot effect
- Several optimisations and bug fixes
- Several optimisations and bug fixes
1.53.1
Oct 21, 2022
1.53.1 Changelog
- Removed debug messages that were accidentally left behind when using cooldowns
1.53.0
Oct 19, 2022
1.53.0 Changelog
- Fixed remove_item not working properly
- Added item as an option instead of items to in_mainhand, in_offhand, wearing_helmet, wearing_chestplate, wearing_leggings, wearing_boots, and recoded all of those conditions
- Added true-damage option to damage_victim, to bypass reductions (armor, defense, etc)
- Added AOE effect to run effects on a group of entities around the player (or in a cone, ahead of the player, etc) - read more about it here: https://plugins.auxilor.io/effects/all-effects/aoe
- Reworked filters (again) and rewrote them with a much cleaner API
- Massively cleaned up Effect / ConfiguredEffect internals
- Added API for generic effect arguments to add your own (e.g cost, mana_cost, chance, cooldown, etc.)
- Added %hits% placeholder to track the amount of times a player has hit an entity
- Added require as a generic argument, which requires some expression to be true (e.g. require: %hits% < 3) - this functions like a shorthand version of is_expression_true
- Optimisations to chains / add_holder / other effect groups
- Lots of internal cleanups and various other bug fixes
1.52.0
Oct 18, 2022
1.52.0 Changelog
- Added drop_item and drop_item_for_player effects
- Fixed spawn_mobs effect allowing the mobs to attack the player
1.51.1
Oct 16, 2022
1.51.1 Changelog
- Fixed bugs with filters, camelCase config keys, and a couple related bugs
1.51.0
Oct 13, 2022
1.51.0 Changelog
- Added lrcdb support - an open, accessible area to share and download configs for EcoEnchants, EcoBosses, Talismans, EcoArmor, EcoItems, Reforges, EcoPets, EcoJobs, and Actions! (Boosters coming soon). You can export configs from in-game, and download them with a command. Have a look around on https://lrcdb.auxilor.io!
1.50.1
Oct 10, 2022
1.50.1 Changelog
- Fixed config not recognising camelCase separated words (underscore_separated, hyphen-separated and unseparated work too)
1.50.0
Oct 9, 2022
1.50.0 Changelog
- Added drop_item trigger (Thanks MillionthOdin16!)
- Added is_swimming condition (Thanks MillionthOdin16!)
- Added leash_entity trigger (Thanks MillionthOdin16!)
1.49.0
Oct 7, 2022
1.49.0 Changelog
- Added pick_up_item trigger
- Fixed skill_xp_multiplier not working with AureliumSkills
1.48.0
Oct 6, 2022
1.48.0
- Added teleport_to_ground effect
- Added in_block condition
- Fixed disable_antigrief_check not working
1.47.0
Oct 3, 2022
1.47.0 Changelog
- Added knock_away effect
- Added pull_to effect
- Added fully_charged filter