Spawner Upgrades, Limits, Entity Stacking, Butcher, Entity Shop
You can now define item and exp drops for each entity in entities.yml
Example:
item-drops:
- STONE:1:2 # drops min one and max two stone
exp-drop: "1:2" drops min one and max two exp+ Improved: Spawner spawn event for 3rd party stacking plugins
- Fixed: Order of entities from entities.yml
- Fixed: Hide item attributes
- Fixed: Display of spawned entity with no-conditions enabled
- Fixed: Issue with stack knockback and other plugins
- Fixed: Entity type of vanilla spawner upon placement silktouch
- Fixed: Make monsters stacked despawn
+ Added: Option to kill whole stack
# Kill the whole stack, if one entity dies?
kill-stack: false- Fixed: Error on folia with entity merge and area limit
+ Changed: Provide spawn reason for entity spawning
- Fixed: Folia support
+ Improved: Reduce amount of block state calls
+ Added: Option to only stack entities from spawners
# Only stack entities that were spawned by an upgradeable spawner?
only-spawner: true
- Fixed: Dont merge stacks in non spawner worlds
+ Added: Merge entities into stacks (entities.yml)
# Merge entities into one stack
merge:
# Merge entities every specified interval.
# Can be disabled by setting interval to something lower than 1.
interval_time: 30s