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Hey folks,
Here is a new update from Boy. I hope you will like it.
- Add WorldEdit Support for NoteBlock and StringBlock mechanic
* Note: This is still experimental and should not be used without caution and backups done
- Add tabcompletion for oraxen-blocks when using WorldEdit commands
* Currently Paper only
- Add Tall property for stringblock, to make 2 block tall stringblocks
- Fix issue with other plugins and breaking furniture
- Completely redone the entire API
* Note: Read the below note
Developers:
- Old methods and classes should work for now, but have been deprecated and scheduled for removal later
- Strongly advise all plugins to update to the new api in the coming weeks
- If anything is missing from the API let me know and I will try and add it
- New classes are OraxenBlocks, OraxenFurniture and OraxenItems
Don't hesitate to leave a review if you enjoy the plugin, and as always:
Have a great day,
Thomas
Hey there,
Here is a little update by Boy, here is the changelog:
- Default volume and pitch values for stone and wood blocks are now correct
- Changes to config system, allowing you to specify the volume and pitch of custom block sounds
* Note: This is only for those who want more control, the values are by default same as all other blocks in minecraft
* https://docs.oraxen.com/mechanics/furniture-mechanic#custom-sounds
- Greatly improve hitsound system
- Fix issue with using "block.stone.x" and "block.wood.x" sounds in configs
- Fix minor spigot issue with logstripping mechanic
- Add HUD Reload command, /oraxen reload hud
- Add a SHULKER type to Storage Mechanic
I hope you will like it.
Have a great day,
Thomas
Hey there,
This update adds many new features. Thanks to boy, TheDeadSnake and moozii.
- Add Custom Music disc mechanic
* https://docs.oraxen.com/mechanics/all-mechanics#music-disc
- Add Jukebox mechanic
* https://docs.oraxen.com/mechanics/furniture-mechanic#jukebox
- Rework custom block sound system
* Make system optional (disable in settings.yml)
* Add option to specify volume and pitch for block sounds
- Fix noteblocks not changing instrument depending on below block
- Fixed glyphs and colors not working when renaming in anvil
- Add option to disable generation of default assets and configs
Note: Due to sound system rework, there are some minor config changes, please refer to the docs https://docs.oraxen.com/mechanics/furniture-mechanic#custom-sounds
I hope you will like it,
Thomas
Hey there,
Here is an update with a few bugfixes:
- Make missing default glyphs not hinder plugin from loading
- Fix minor issue with custom block sounds playing when it shouldn't
- Fix issue with sitting on stacked Furniture Seats
- Fix dupe of noteblocks in certain scenarios
- Fix minor issue with placing custom blocks when player is slightly inside it
Thanks boy, and I always, I hope you enjoy the plugin,
Thomas
Hey there,
Here is the changelog of this update by Boy, I hope you will like it!
- Adds support for Custom HUD
- Added positive shift glyphs (read NOTE)
- Fix issue with non-custom leather armor items not generating properly
- Fixes issue with clickable text in /oraxen pack message and other command
- Update adventure, and other code refactorio cleanups
NOTE: Shift fonts now have support for positive shifts This means that <shift:100> now needs to be changed to <shift:-100> if you wish for it to move something back This is due to custom huds needing both. The default files have been updated, and is mainly only used in the Oraxen/pack/lang/en_us.json file If you use the %oraxen_shift_x% placeholder, this needs to be changed to %oraxen_neg_shift_x%
I hope you will like it,
Thomas
Hey folks, here is another great update from Boy.
Improvements:
- Add Storage Mechanic to Furniture and Noteblock mechanics (https://docs.oraxen.com/mechanics/block-mechanic#storage)
- Add Backpack Mechanic
- Add option to generate shader compatible versions of custom armor sets - Add EQUIP, UNEQUIP and PICKUP types to Custom Mechanic
- Add more furniture api events
- Change how welcome sound works (add toggle, off by default, edit in settings.yml)
Bugfixes:
- Fix seats being able to hold items
- Fix issue with welcome sound not playing when enabled -
- Fix bug with armor and durability
- Fix default bedrock pick example
I hope you will like it,
Thomas
Hey guys,
Here is a great update provided by Boy!
New features:
- Add Limited Placing mechanic for all custom blocks and furniture (https://docs.oraxen.com/mechanics/block-mechanic#limited-placing)
- Add custom food mechanic (https://docs.oraxen.com/mechanics/all-mechanics#custom-food)
- Redo Directional Blocks and add 3/4/6 (LOG/FURNACE/DROPPER) types * There has been changes to the config so please take another look at https://docs.oraxen.com/mechanics/block-mechanic/directional-mechanic
- Add option in settings.yml to blacklist specific custommodeldata from the auto-generation
Bug fixes:
- Fix custom blocks being breakable/placable in adventure mode - Fix DROP and add BREAK clickactions
- Tweaks to CustomSound mechanic
- Add random_place mechanic for stringblocks
- Add decrease_durability property to logstrip mechanic
- Add bone_meal property for sapling mechanic
- Fix crops not respecting drop-section of the config
- Fix light_boost and add rain_boost for crops
- Fix block sounds being weird when broken in protected regions
I hope you will enjoy it,
Thomas
Hey there,
This version contains a few bugfixes about OS detection, resource pack generation and lib compats. Thanks to Boy, Nelonn and Mowstyl for their pr!
Have a great day,
Thomas
Hey there,
In this update you will find it:
- 1.19.2 support
- fix issue with stone/stone-like blocksounds
- Add a can_ignite property to noteblock/block mechanic
- Add a /oraxen iteminfo command to get custommodeldata & other info on held item
Thanks to boy. I hope you will like it,
Thomas
Hey there,
This update adds 1.19.1 support and a few bugfixes. Thanks to boy. Please tag me on the support discord if you notice any bug.
Have a great day,
Thomas