
SurfEvents 2.2.3
Add Speedbuilders, Skywars, Blockparty, HorseRace, Bomberman, and more to your survival server!
- In hot-potato, a random player will be selected to hold an potato, they must pass the potato to another player to avoid keep it when the timer reaches zero. The last player remaining will be the winner.
Also some bug fixes on fight and parkour.
Added more options to the events:
- command-on-leave: Commands that will be executed for every player that leaves the event. Executed only when the player leave the event, and not when they go to spectator. Placeholders: %player%
- global-commands-on-announce:List of commands that will be run everytime an event starts announcing.
- global-commands-on-start: List of commands that will be run everytime an event starts.
- global-commands-on-finish: List of commands that will be run everytime an event starts finishes.
- warmup-scoreboard: Scoreboard content displayed on warmup phase.
New placeholders:
- %surfevents_current_game_info%: Return the "join-message" value of that game.
- %surfevents_minimum_players%: return the minimum amount to start the event.
- %surfevents_starting_amount%: Return the amount necessary to start the warmup phase.
- %surfevents_is_playing%: Returns if the player is in a event.
Parkour:
restart-instead-of-eliminate: Teleport players to the entrance instead of eliminating them? Requires eliminate-water set to true.
height: value on height to eliminate/teleport player
Some bug fixes on speedbuilders and parkour.
- Fixed a bug where player were able to save another players while inside prison.
- Added missing bossbar configuration in some events.
- Fixed a bug on speedbuilders where you still received the items after leaving the event.
- removed some unused configs from some gamefiles
- Updated the description of some values in the in-game editor.
- Fixed a bug where players were not being teleported to entrance on runner
- fixed an issue caused on the latest update where players weren't able to enter spectator mode.
- Now the issue regarding maximum life was fixed
- Now players wont be aply to take/apply damage on fight/sumo if not fighting.
- Fixed a bug on capture where the console were displaying an error message
- Changed the way the player health is saved to fix a bug that was preventing players to join/leave events.
- Fixed a bug on frog setup
- Fixed a bug where players with a maximum life lower than 20.0 could not join an event.
- Now furnaces will be cleared after a sky-wars event finishes.
- Now when you join an event, your game-mode will be changed to survival (your previous game-mode will be saved and restored later)
- Fixed issue on sumo event
- Added the missing boss-bar showing the timer on horse-race
- Now the messages of fight and sumo will be only sent to players that are in the event, and not every players in the server
- Fixed a bug where the players were not able to leave an event if they were on spectator.
- Fixed an issue where spectators could teleport to players outside the arena.
- Fixed an issue where players were not able to join when in warmup time.
- Added an game limit time for more games (bomberman, skywars).
- Added some missing values on some gamefiles.
- Now player experience will be stored inside the data/info directory, so they won't be able to use their xp in games like skywars.
Added an option to apply slowness when capturing sheep on sheepwars.
Added a way to remove only a specific line of a string list on in-game editor
Changed some listeners priorities to avoid cancellation due to some group management plugins.
Fixed some bugs on skywars minigame
added two new messages on skywars (check the wiki)
- Fixed a bug in capture, paintball and sheepwars where you could spawn in the wrong team.
- Fixed a bug where the player wasnt being eliminated on fight if their death cause was an arrow.
New Minigame:
- In this minigame, there will be two teams, red and blue. The players will be sorted between these two teams, and them the game will start. The objective here is to capture the sheep and bring them to your base, which will make your team receive some points based on the sheep color. You can also steal sheep from the enemy's base, and must keep your sheep in yours. The team with the highest score by the end of the game will be the winner.
The game is already on the wiki, but if you use the in-game editor, you should be able to understand all the configuration values.
Also...
- Added some missing values on the in-game editor for paintball and capture.
Added a cooldown after the event starts for some events, so some players will only be able to do certain actions after this cooldown (its the same cooldown as horserace). The events are:
- Blockparty
- bomberman
- runner
- spleeg
- spleef
You can choose to use this cooldown or not, the new values to edit these options are:
use-countdown: true
title-message: "Starting in"
starting-delay: 5