Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars
+ Added: Various options menu for nations. Accessible from the nation menu.
+ Added: Tags for nations. Tags can be set in the new various options menu.
+ Added: Nation creation dialog menu
+ Added: Nations can now have icons for the /nations list menu etc.
+ Added: A tag can't be the same as any land name
+ Added: A name can't be the same as any land tag
- Removed: Option for name tag force set on land creation: If you're on 1.21.9+ this is no longer needed since a dialog menu will open
instead, at /lands create. If tags are enabled, this dialog menu will be opened always. If tags are disabled, it will only be opened if the create command is executed without any argument: /lands create
- Fixed: Bodies with items not appearing for bedrock players in dialog menu (form)
+ Added: [Suggestion] Import claims from the HuskClaims plugin using the /lands admin import HuskClaims command.
+ Added: [Suggestion] If just /lands create without any arguments is executed, open a dialog menu to input name and tag (if enabled). Also displays cost and initial claimed chunks.
This will also be added for nations, when tags have been added to nations.
- Fixed: Possible issue with world ULID during migration from v1 to v2 if world no longer exists
- Fixed: Floodgate taxes_never item doesn't exist
+ Added: [Suggestion] You can now apply an item model to all items of a specific type in the GUI.
+ Added: [Suggestion] Automatically hide invite and membership items in GUI, if invites are disabled in the config.
- Fixed: Issue where not the correct (less) amount of cashback was given at chunk unclaim
- Fixed: Root drop from rooted dirt if player has no access
- Fixed: Area spawn could teleport into block if block was dirt path
- Fixed: Same issue for land spawn in rare cases
- Fixed: Instead of ignoring an offline player if his playtime is higher than all expiration entries in the config, take the highest entry instead and check against its offline time.
- Fixed: Issue where if you deleted a claimworld and created a new world with the same name, the claims wouldn't load to the new world
This behaviour was intentional in the past, but it seems like most admins expect the claims to load even if the world was reset
+ Added: <tag> argument to the create command: /lands create <name> <tag>
If the server allows spaces in land names, the arguments will be in reversed order: /lands create <tag> <name>
+ Changed: Send message about reached max amount of areas at /lands assign instead of area not found message
+ Added: Dont allow claiming chunks outside the worldborder using claim radius or claim map
+ Added: Protection against boats being used to destroy item frames etc.
- Fixed: Error when editing land enter message in new dialog menu