no_permission: '&cYou don''t have permission to use this command!'
lobby_set: "&aLobby is set up successfully!"
leave_set: "&aLeave is set up successfully!"
create_map: "&aYou have successfully created <map> map!"
delete_map: "&aYou have successfully deleted <map> map!"
exist_map: "&c<map> map already exists!"
not_exist_map: "&c<map> map doesn't exist!"
add_map_tool: "&aThe map tool has been added to your inventory!"
select_first_position: "&cSelect the first position with the map tool!"
select_second_position: "&cSelect the second position with the map tool!"
need_citizens: '&cYou need the Citizen plugin to use this command!'
npc_create: "&aSuccessfully created <npc> npc!"
npc_remove: "&aSuccessfully removed <npc> npc!"
npc_not_found: '&cNPC not found!'
npc_already_exist: '&cThis npc already exists!'
npc_list: '&bNPC: &7<npcs>'
reload_complete: "&aSuccessfully reloaded the plugin!"
game_not_configured: '&cThe game is not configured!'
bungeecord_connection_timeout: '&cBungeecord connection timed out. Please connect again!'
already_in_game: '&cYou are already in the game!'
not_in_game: '&cYou are not in the game!'
block_overbound: '&cYou are too high, you can''t place blocks here!'
pvp_overbound: '&cYou are too high, you can''t attack players here!'
join_game: '&a<player> &ehas joined!'
left_game: '&c<player> &ehas left!'
death: '&c<player> &7died!'
death_kill: '&c<player> &7was killed by &a<killer>&7.'
death_projectile: '&c<player> &7was shot by &a<killer>&7.'
kill_actionbar: '&a<15> You killed <player> <15>'
victim_actionbar: '&c<15> <player> killed You <15>'
death_actionbar: '&c<15> You have died <15>'
streak_title: '&b<player>'
streak_subtitle: '&3<16>has streak of &f<streak>&3!'
command_in_game: '&cYou can''t use commands in the game. Leave the game using the /leave command!'
change_map: '&2The map has been changed!'
need_map_skip_map: '&cMore maps are required to skip map!'
need_map_change_map: '&cMore maps are required do the map change!'
mappoll_is_active: '&cMap Poll is already active. Vote with /voteyes or /voteno!'
mappoll_is_locked: '&cMap Poll has been blocked, you can''t use this command at this
moment!'
mappoll_started: '&7<player> &2has started an poll to change the map. Vote with /voteyes
or /voteno!'
mappoll_approved: '&aThe map change poll of &7<player> &ahas been approved!'
mappoll_not_approved: '&cThe map change poll of &7<player> &chas been rejected!'
mappoll_no_permission: '&cYou don''t have permission to use map poll!'
mappoll_already_voted: '&cYou have already voted in this poll!'
mappoll_vote_registered: '&aYour vote has been registered!'
mappoll_not_active: '&cMap Poll is not currently active!'
mapforced_tochange: '&7<player> &aforced a map change!'
event_on: '&e<16>Event Activated!'
event_off: '&c<16>Event Desactivated!'
elo_loss: ' &c-<elo> &6Elo.'
elo_win: ' &a+<elo> &6Elo.'
death_title: '&c&lYOU DIED!'
death_subtitle: '&7Revenge Your Death!'
bow_item_name: '&5Bow'
speed_item_name: '&6Speed &7(Right Click)'
plate_item_name: '&bJump Plate &7(Right Click)'
pearl_item_name: '&2Ender Pearl'
bow_cooldown: '&eReloading Bow...'
speed_cooldown: '&eReloading Speed...'
plate_cooldown: '&eReloading Jump...'
bow_recharged: "&6<16>Bow Recharged!"
speed_recharged: "&6<16>Speed Recharged!"
plate_recharged: "&6<16>Plate Recharged!"
map_tool_name: "&dMap Tool"
setup_point1: "&bPosition 1 in &8(&fX: <x> Y: <y> Z: <z>&8)."
setup_point2: "&bPosition 2 in &8(&fX: <x> Y: <y> Z: <z>&8)."
board:
title: ' &e&lKNOCKBACK FFA '
lines:
- '&7<date> &8<map>'
- '&1'
- '&fKills: &a<kills>'
- '&fDeaths: &a<deaths>'
- '&fK/D: &a<kdr>'
- '&fStreak: &a<streak>'
- '&fMax Streak: &a<maxstreak>'
- '&fElo: &a<elo>'
- '&fElo Rank: &a<elorank>'
- '&2'
- '&fPlaying: &a<playing>'
- '&fMap: &a<map>'
- '&fNext Map In: &a<timer>'
- '&3'
- '&ewww.spigotmc.org'
settings_menu_name: '&8Settings Menu'
inventory_items:
back:
name: '&aGo Back'
lore:
- '&7Click to go back!'
item: ARROW
close:
name: '&cClose'
lore:
- '&7Click to close menu!'
item: BARRIER
change_map:
name: '&aRequest Map Change!'
lore:
- '&eClick to request!'
slot: 23
item: PAPER
kits:
name: '&aKits List'
slot: 12
item: STONE_SWORD
lore:
- '&eClick to view kits!'
blocks:
name: '&aBlock Animations'
slot: 14
item: OAK_LEAVES
lore:
- '&eClick to view blocks animation!'
trails:
name: '&aTrail Effects'
slot: 16
item: POTION
lore:
- '&eClick to view trail effects!'
killeffects:
name: '&aKill Effects'
slot: 22
item: REDSTONE
lore:
- '&eClick to view kill effects!'
killsounds:
name: '&aKill Sounds'
slot: 24
item: NOTE_BLOCK
lore:
- '&eClick to view kill sounds!'
kits:
name: '&8Kits'
already_selected: '&cKit already selected!'
select: '&aKit selected!'
no_permission: '&cYou don''t have a permission to use this kit!'
blocks:
name: '&8Blocks'
already_selected: '&cBlock already selected!'
select: '&aBlock selected!'
no_permission: '&cYou don''t have a permission to use this block!'
killsounds:
name: '&8Kill Sounds'
already_selected: '&cKillSound already selected!'
select: '&aKillSound selected!'
disabled: '&6KillSound was desactivated!'
no_permission: '&cYou don''t have a permission to use this killsound!'
None:
name: '&c<16>No KillSound!'
lore:
- '&7'
- '&eClick to select!'
'1':
name: '&aSuccessful Hit'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'2':
name: '&aCat Hit'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'3':
name: '&aEnderman Death'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'4':
name: '&aEat'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'5':
name: '&aPig Death'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'6':
name: '&aGhast Death'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'7':
name: '&aSkeleton Hurt'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'8':
name: '&aSplash'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'9':
name: '&aBat Death'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'10':
name: '&aNote Bass Drum'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'11':
name: '&aSpider Special'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'12':
name: '&aVillager Hit'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'13':
name: '&aWolf Death'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'14':
name: '&aZombie Idle'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'15':
name: '&aWolf Whine'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'16':
name: '&aSlime Walk'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'17':
name: '&aAmbience Thunder'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'18':
name: '&aWither Shoot'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'19':
name: '&aEnderdragon Wings'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'20':
name: '&aEgg Pop'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
'21':
name: '&aExplode'
locked:
- '&7'
- '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
killeffects:
name: '&8Kill Effects'
already_selected: '&cKillEffect already selected!'
select: '&aKillEffect selected!'
noeffect: '&aYou`re playing without killeffects!'
no_permission: '&cYou don''t have a permission to use this killeffect!'
Default:
name: '&aNo Effect!'
lore:
- '&7'
- '&eClick to select!'
Firework:
name: '&aFirework Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Blood:
name: '&aBlood Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Chicken:
name: '&aChicken Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Cookie:
name: '&aCookie Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Creeper:
name: '&aCreeper Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Flowers:
name: '&aFlowers Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Hearts:
name: '&aHearts Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Lightning:
name: '&aLightning Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Piggy:
name: '&aPiggy Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Sheep:
name: '&aSheep Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
SquidRocket:
name: '&aSquidRocket Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Tintes:
name: '&aTintes Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
TNT:
name: '&aTNT Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Zombie:
name: '&aZombie Effect'
locked:
- '&7'
- '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
trails:
name: '&8Trail Effect'
already_selected: '&6Trail already selected!'
select: '&aTrail selected!'
no_permission: '&cYou don''t have a permission to use this trail!'
Default:
name: '&aDefault Trail'
Lore:
- '&7'
- '&eClick to select!'
Note:
name: '&aTrail Notes'
locked:
- '&7'
- '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Slime:
name: '&aTrail Slime'
locked:
- '&7'
- '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Lava:
name: '&aTrail Lava'
locked:
- '&7'
- '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Water:
name: '&aTrail Water'
locked:
- '&7'
- '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Fireworks:
name: '&aTrail Firework'
locked:
- '&7'
- '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Reddust:
name: '&aTrail Reddust'
locked:
- '&7'
- '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Portal:
name: '&aTrail Portal'
locked:
- '&7'
- '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Flame:
name: '&aTrail Flame'
locked:
- '&7'
- '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Heart:
name: '&aTrail Heart'
locked:
- '&7'
- '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Enchant:
name: '&aTrail Enchant'
locked:
- '&7'
- '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Cloud:
name: '&aTrail Cloud'
locked:
- '&7'
- '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Spell:
name: '&aTrail Spell'
locked:
- '&7'
- '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Magic:
name: '&aTrail Magic'
locked:
- '&7'
- '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Snowball:
name: '&aTrail Snowball'
locked:
- '&7'
- '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Snow:
name: '&aTrail Snow'
locked:
- '&7'
- '&cTrail only for &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Footsteps:
name: '&aTrail Footsteps'
locked:
- '&7'
- '&cTrail only for &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Townaura:
name: '&aTrail Townaura'
locked:
- '&7'
- '&cTrail only for &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Happy:
name: '&aTrail Happy'
locked:
- '&7'
- '&cTrail only for &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Angry:
name: '&aTrail Angry'
locked:
- '&7'
- '&cTrail only for &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Smoke:
name: '&aTrail Smoke'
locked:
- '&7'
- '&cTrail only for &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'
Splash:
name: '&aTrail Splash'
locked:
- '&7'
- '&cTrail only for &8[&bMVP&c+&8]'
unlocked:
- '&7'
- '&eClick to select!'