Dragons❱ Dragons+DragonEscape icon

Dragons❱ Dragons+DragonEscape 2.9.6

| Two in one | Bungee/MultiArena | Extremely Configurable | Kits | Easy to Setup | Achievements |

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2.9.6 17 hours ago
Scoreboard changes

1.17+ servers can now disable numbers (the red score) from the Scoreboard.

  • Option at Options.Scoreboard-Hide-Numbers, true by default, disabled in non-supported versions.
  • Requires Paper, but any of its forks should work as well. Auto disabled when not supported.
  • If Options.Use-New-Dragon-Escape-Scoreboard is set to false, you might want to disable this new option, but you should be using the new Scoreboard (true by default).
2.9.5 22 days ago
Win Area Improvements
  • Added two new options:
    • Options.Game.Dragon-Escape-Win-Area-Offset
      • Defines the max distance between the player and the end of the game.
        • Example: If set to 2.5, the player will win the game when he is 2.5 blocks close to the center of the last waypoint/win area.
    • Options.Game.Dragon-Escape-Win-Area-Offset-Index
      • Same as above, but uses a different offset calculation based on the previous to last checkpoint.
  • Win Area, if set, will now take priority over the waypoint distance calculation to define a winner.
2.9.4 23 days ago
Bugfixes
  • The drop loot is now cleared when player dies to avoid conflict with other plugins.
  • Rearranged the event priority of some events for better compatibility.
  • Fixed the Starting game state using the incorrect value from language.yml.
  • Removed %time% placeholder from the default Messages.Sign.State.Starting value.
2.9.2 Jul 20, 2025
Bugfixes
  • Small bugfix to global spawn can teleport to wrong coordinates in some occasions due rounding miscalculation.
  • Fixed data loading & no data PAPI placeholders are missing colors.
2.9.0 Jun 25, 2025
New Options
  • Added a new option: Options.Game.Dragon-Escape-Respawning, if true, the game has two conditions to respawn players:
    • The dragon has not spawned yet; players will respawn until the dragon spawns.
    • Any spawn point is still present, the game checks for blocks around the spawn point areas to see if the spawn point has been destroyed or not.
      • This require
        Options.Game.Dragon-Escape-Look-For-Respawn-Point set to true.
      • This also requires
        Options.Game.Dragon-Escape-Dragon-Kill-Player set to false.
  • Dragon's mode game length can now be changed per arena.
    • /dragons setGameLength <arena> <time-in-seconds>
  • Added a delay option for the dragon to spawn in Dragon Escape at Options.Game.Dragon-Escape-Dragon-Spawn-Delay-Ticks
    • Default is 0, meaning no delay.
      • Time is in ticks, 20 ticks = 1s.
    • Player position in the scoreboard cannot be done during when the dragon is not spawned since the game depends on the dragon's position to calculate score.
    • Each second players will receive a dragon spawning message that can be changed at
      • Messages.The-Dragon-Spawns-In
      • Messages.The-Dragon-Spawned
  • Added 1.21.6 support.
2.8.4 May 12, 2025
Fixes, new option
  • Removed a ton of unused code.
  • As requested, added a new option: Options.Game.Destroy-Liquid-Blocks
    • If true, the dragon will be able to destroy Water and Lava.
  • Fixed a critical issue where the Dragons event handling could interfere with events outside of the game, including Dragon Escape.
2.8.0 Jan 3, 2025
1.21.4, offline placeholders
  • Added 1.21.4 support
    • A bit of rework on the backend, report bugs at PM or Discussion.
  • (BETA) Added a few offline placeholders, they work with a Cache system and will expire after 5 minutes of not being accessed (You can change this at Offline-Data-Cache-Timeout in options.yml):
    • %dragons_offline_wins_PLAYER%
    • %dragons_offline_games_PLAYER%
    • %dragons_offline_losses_PLAYER%
    • More to come.
2.7.0 Nov 27, 2024
Fixes, Join As Spectator
  • Added a option to let players join as spectator if the game already started
    • At Options.Join-As-Spectator, false by default
    • This also works for Bungee servers, but testing was limited, if you are having issues with this option on Bungee please report vai PM or Discussion.
  • Fixed 1.21.3 NBT support.
  • Fixed incorrect trail select permission, not allowing players to select trails if they don't have a certain permission
  • Fixed Vault support not working correctly for Trails
  • Trails and Shop will now show the price of the item if the player doesn't have it yet
    • A extra line will be added to the lore, you can change it at language.yml -> "Messages.Kits.Price-Lore-Addon"
2.6.8 Nov 4, 2024
Lobby scoreboard changes
  • You can now use per player placeholders (with PlaceholderAPI) on waiting lobby scoreboards.
2.6.7 Aug 30, 2024

Up-to-date version with SpigotMC.

 

Full changelog HERE.

1.4.6.2 Jan 7, 2022
  • Fixed some incorrect permissions; dragons.joinfull for Bungee, dragons.admin for sign setup and some others.
  • Fixed some API methods returning wrong values.
1.4.6.1 Dec 10, 2021
Following the 1.18 update, added a option to change the void level for 1.18 servers, default is -5.
1.4.6 Nov 30, 2021
Added MC 1.18 & Java 17 support.
1.4.5 Nov 17, 2021
(Requested feature) Added a option to change the Hologram refresh rate (options.yml -> Leaderboard-Refresh-Rate)
Minimum is 0.1 seconds.
1.4.4 Sep 24, 2021
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