
EcoEnchants 12.23.1
A custom enchantments plugin that doesn't suck.
- Recoded the entire plugin from the ground up
- Reworked all included enchantments; EcoEnchants now ships with a completely new set of balanced, fun, and unique enchantments ready for you to use - and you can download more at https://lrcdb.auxilor.io/ if you want free community-made enchantments! The focus of this update is quality over quantity. There may be less enchantments included by default (although more available in total thanks to lrcdb), but they play much better than before.
- Enchantments are now all specified in their own .yml files and you can add and remove enchantments just by adding and removing configs! (Almost) all enchantments are now written using libreforge - read more about it here! https://plugins.auxilor.io/effects/configuring-an-effect
- You can now create your own enchantment types, and set custom limits for each one (rather than it just being 1 or unlimited)
- Added /ecoenchants gui; view all enchantments, or drop in an item to view the enchantments available on it
- Added custom item support to enchantment targets: you can make certain enchantments only applicable to a custom sword you may have (Supports EcoItems, ItemsAdder, Oraxen, and many more!)
- Huge performance improvements across the board
- Fixed all known bugs
- Added the ability to specify placeholders in vanilla enchantment descriptions
- Added option to disable display altogether (for custom clients)
- Improved commands
- Added option to make enchantments conflict with all other enchantments
- Many other improvements; the list is so long that I can’t even remember everything
- Added lrcdb support - an open, accessible area to share and download configs for EcoEnchants, EcoBosses, Talismans, EcoArmor, EcoItems, Reforges, EcoPets, EcoJobs, and Actions! (Boosters coming soon). You can export configs from in-game, and download them with a command. Have a look around on https://lrcdb.auxilor.io!
- Fixed config not recognising camelCase separated words (underscore_separated, hyphen-separated and unseparated work too)
- Added pick_up_item trigger
- Fixed skill_xp_multiplier not working with AureliumSkills
- Added take_money effect
- Fixed give_money not working with negative amounts
- Removed stimulating enchantment (Required EcoSkills out of the box, confused some users)
- Fixed startup error for some users
- Fixed load order bug breaking compatibility with some plugins
- API: Renamed EcoEnchantLike#rarity to EcoEnchantLike#enchantmentRarity to fix Java / Kotlin compatibility issue