It's been a while but the wait is over! The latest update is finally here, bringing fresh improvements and new features since our last release in November! Here is the changelog:
Force playerwarps list command to use legacy components instead of spigots text component builder. this allows hex colours to work properly client side.
Added my visits modifier.
More indepth debug for whats happening with the SkinRestorer function.
Tries to hook into skin restorer when needed not on load.
Rate description acting weird with no color permission.
Made rate description command no longer require the rate menu.
Added a fix for the rate description command not using substring properly.
Dont cache category items.
Updated framework.
Added option for server owners to force to use names for skulls, this is deprecated though.
Dont allow paper to set display names with an empty text when its empty in the config.
Added support to change removal interval.
Fixed warp icon lores not being able to use MiniMessage.
Fixed the set warp menu being in the open command.
Added support for Nexo.
Fixed visitedit menu not applying skulls textures properly.
Added an option for you to disable warp creating below a certain y or above a certain y.
Fixed the open command accepting disabled menus.
Fixed inconsistencies with visitedit menu.
Fixed up some of towny expansion.
Fixed banned players not appearing if you have items overlapping the slots.
%player% placeholder not working in the already banned message.
Added debug for item parser expansions.
Don't use item parser expansion if they're not enabled.
Substring prefix from id on Oraxen and Nexo.
Fixed error with InventoryView for older servers.
Added support for <> in placeholders to prevent warp names with _ breaking placeholders.
Fixed [banned] not working in some menus, default configuration is also fixed to suit this change to.
Added support for %warp% in some messages that wasn't supported orginally.
Fixed commands not working in some menus.
Update framework
Fixed some inconsistent bugs.
Fixed issue with Paper setLore method intercepting "translateable components" where it would grab a random colour for some odd reason.
Fixed error behind when trying to make connections on load.
Added time leaderboard for warps, category.yml will need to be reset for this to actually work.
Fixed setting up pluginmanager on reload.
Fixed economy inconsisitencies.
Added support for converting legacy colours to minimessage.
Updated olzie framework to now use a "hacky" implementation system to bypass spigot's abstract to interface change.
Make sure that its always use PAPI, don't assume parent always is.
Added private warps, this is a beta feature and hasn't been tested enough. Please do not use on production.
Fixed SQLite not getting the unique index removed for when using private warps.
When doing SQL queries, make use of id not the name.
Fixed pending warp with private warp.
Prepare chunk loading on wait.
Folia fix.
New api update.
Sponsor warp fix.
Sort out rank prices.
Fixed reload command
Added pre commands section
Fixed only execute commands option.
Added stored enchantments for items.