An Unique Semi-RPG Skyblock Experience with custom resourcepack
Our biggest update to date, Dungeons&Dangers refreshes the Dungeons, introducing MasterMode, revamping the dungeon entrance interface, reworking how loot chests work, as well as balancing the boss fight. This update also revisits every single features to make them more modern and up-to-date by updating its codes, reworking its GUIs and spicing up its visuals. It's a lot of stuff, and let's get to it.
CHANGELOG:
1. Dungeons Rework:
2. Ascension Feature:
3. GUIs revamp:
And many more changes not included here.
Faction&Friction brings a complete revamp to the factions feature, adding new innates, dashboard GUI as well as balance changes to the factions. This update also changes various visuals to make them more up-to-date, as well as minor changes to improve overall experience.
CHANGELOG:
Players can now have different innates for their factions. Innates are like passive abilities which activate automatically. Progressing through the class will unlock new innates, up to 3. Players can also decipher scroll in order to unlock new innates.
Players can now access the faction GUI to see bonus stats, experience level, and switch to another faction. Use /factions or talk to the Guildmaster to access it. Various faction bonus stats has been rebalanced for best experience.
And many more not mentioned here...
Fixed a permission bug where you can't open quester menu
- Fixed the draft file