From Realms SMP! Addictive and engaging RPG-skills. The leveled up version of ValhallaMMO
1.7 changes
FIXED Players joining with blank profiles if they joined previously, went offline, and the server saving profiles before they rejoined. This caused certain recipes to be uncraftable and items to be of terrible quality, among other problems.
FIXED Part exp sharing sometimes allowing a single level to be leveled multiple times, which caused the player to have more power exp than intended.
FIXED Underwater mining speed and movement speed efficiency attributes to not work when applied on items
FIXED Duplication exploit with upgrading service menu
1.8 changes
FIXED Issue on PaperMC where "consumable" modifier was incapable of making edible items inedible
FIXED Blast protection not being considered a protective enchantment, and mace enchantments not being considered offensive or utility enchantments
FIXED Error spam in console when using items having attribute modifications not done by ValhallaMMO
FIXED Weapon duplication exploit regarding potion effect weapon coating
FIXED Upgrade menu duplication exploit (again)
FIXED Being able to buy two items for the price of 1 from villagers
1.9 changes
FEATURE Expanded Nexo compatibility, added ItemsAdder and CraftEngine compatibility. For these three plugins, you can now use custom block and material types in ValhallaMMO's configuration. Includes things like immersive recipe crafting blocks, alchemy transmutation blocks, being granted exp when custom items drop from custom blocks.
Oraxen compatibility will not be implemented.
FIXED Data loading issues still occurring
1.9.1 changes
ADDED Permission requirement modifier for items. You can now configure items to require a permission, which if the player doesn't have it the item's stats are greatly reduced
TWEAK Crafters can now be used to craft ValhallaMMO recipes, as long as their recipe modifiers do not require a player to be executed
POSSIBLE FIX To fishing not working when a combination of lure and fishing speed is obtained
FIXED Immersive recipes not working (includes cauldron)
FIXED Digging drop multipliers not working
FIXED Archery not rewarding exp for hitting certain neutral mobs
FIXED Farming drop multipliers not working
FIXED Farming "instant harvest" mechanic not working
FIXED Mining drop multipliers not working
FIXED Drilling ability not rewarding extra mining speed
1.9.2 changes
FIXED Perk execution doubling up randomly(?). Please let me know if you encounter any more issues because this seems to be a particularly annoying thing to fix
FIXED Errors when fishing
FIXED Some modifiers still being marked as "not requiring a player" when they do
FIXED Merchant mechanics not working if the server is running a custom daytime cycle or has daytime cycle turned off. Has additional option in trading.yml (to be honest, I pushed this feature completely untested because of this update's importance, please let me know if things go wrong lol)
FIXED Custom loot tables not triggering on placed blocks. Additionally added two loot filters to prevent (or require) the block to be placed in order to be eligible for rewards
TWEAK You can now configure the fishing time reduction on the lure enchantment
1.10 changes
The following files have been updated again and must be reset for the changes to apply. These resets are optional, and it's not that big of a deal if you don't do them.
- recipes/disabled_recipes.yml (spear recipes)
- skills/smithing_progression.yml (diamond spear added to lv40 perk)
- skills/fishing_progression.yml (spears added to salvaging perk)
The plugin is now compatible with Minecraft 1.21.11!
ADDED A ton more permanent effect triggers (view wiki for them)
ADDED Placeholders to check if a recipe or perk is unlocked by a player (view wiki)
ADDED Spear recipes to 1.21.11+ configurations
API Parrying (whether failed or succeeded) now sends an EntityParryEntityEvent
FIXED Console error with FLASH particle effects on newer versions
FIXED Exploit regarding modded clients and rapidly clicking items from villager service inventories
FIXED Global buffs not saving on server shutdown
FIXED The "region filter" loot filter not being readable or usable when you have a lot of regions
FIXED Loot filter selector having improperly placed buttons