Fixed EffectLoader
- Fixed a bug with the effects loader when loading auraskills type conditions.
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Update AuraSkills
- Updated to the latest version of AuraSkills
- Minor bugs fixed.
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Minor bug fixes
- Fixed a bug when using /fhd close
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Minor bug fixes
- Fixed a bug when using /fhd start
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Fixed colors
- Corrected the colors of some messages.
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Fixed start elections
- Fixed an issue when starting a new election.
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Support 1.21 and 1.21.1
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Mayors Random
- Random mayor selection provision fixed.
- Fixed minor bugs.
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New triggers and effects
- New trigger "change_world" (Read wiki)
- New trigger "eco_shop_buy" (Read wiki)
- New trigger "eco_shop_sell" (Read wiki)
- New trigger "fall_damage" (Read wiki)
- New effect "take_money" (Read wiki)
- New condition "is_gliding" (Read wiki)
- New condition "is_flying" (Read wiki)
- New condition "in_world" (Read wiki)
- New condition "is_riding" (Read wiki)
- New condition "in_water" (Read wiki)
- New condition "in_lava" (Read wiki)
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New markers and trigger
- New command /fhd addvotes [mayorID] [votesADD]
- New placeholder %featheredelection_last_mayor_winner_name% - Read: https://wiki.leodevtest.lat/english/placeholders
- New trigger "player_move" - Read: https://wiki.leodevtest.lat/english/triggers-and-effects/triggers
- Fixed minor bugs.
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Optimization imports and new placeholder
- Added a new placeholder "%effect active_{effectID}%"
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Probability Activation Effects
- Effects now have a chance to be activated when a winning pick is initiated. (chance-active-election)
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New conditions and minor fixes
- New condition "below_health_percent" (Read the wiki)
- New condition "below_hunger_percent" (Read the wiki)
- New condition "has_on_fire" (Read the wiki)
- New condition "has_on_ground" (Read the wiki)
- Fixed minor bugs.
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Duplication of effects by event priority
- Fixed a bug with event priority from other plugins.
- Fixed a bug when deleting former mayors.
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Fixed limited mayors
- Fixed an error when the number of mayors is less than the established limit.
- Effects and inventory now update when Mayors are eliminated in real time.
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Fixed apply_attribute
- Fixed this effect being removed when a player is no longer connected in.
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New features and bug fixes
- Fixed an error when multiplying drops with the "mine_block" trigger
- Added new effect "set_health" (Read the wiki)
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Minor bug fixes
- Fixed minor code errors.
- Now the menu of the mayor with the highest number of votes will be visible regardless of whether the election is closed.
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New placeholders
- Add new placeholder "%featheredelection_winner%"
- Add new placeholder "%featheredelection_winner_display%"
- New message when a mayor's effect ends. (View config.yml in the wiki)
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New Effects Support for EcoSkills
- Add new effect "multiplier_exp_skill_ecoskills"
- Add new effect "give_exp_skill_ecoskills"
- Add new trigger "ecoskills_exp_gain"
- Fixed a bug when executing commands when a mayor wins.
- Fixed a bug related to the get year placeholder.
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